About Us

Smirk & Dagger Games

Welcome to Smirk & Dagger Games

Smirk & Dagger Games has been proudly publishing board games since 2003. We welcome you to join us at one of our many appearances at conventions and game stores across the country, say "hi" and play a game with us. We're a family-run business and love expanding our family to include new friends. See you soon!

What's our brand of games about?

I love when I get so swept up in a game's theme, that the bits of cardboard, wood and plastic fade away, and leave me to experience the world of the game in an almost cinematic way. For a moment, I'm actually slaying monsters. I mourn our tragic losses. I delight in being the villain and seeing my machinations bring ruin to others. And the dice and cards are just the means to advance the plot.

Smirk & Dagger Games is built on a simple premise... that games are more fun when they engage both the heart and the mind, creating a unique challenge - and a real feeling at the table that you’ll want to return to again and again. Games that dazzle the eye on the table and cause people lean in to find out what it's all about. Stuff that delivers a real experience. In short, games you'll remember - not because you won or optimized your score so well, but because you all "lived it" and came away with stories of the world you visited together.

 

Play a game. Create a stir.

- Curt

The Team

Curt Covert

Curt Covert

Owner, Designer, Chief Instigator

Since 2003, Curt has designed and developed amazing, deeply immersive games. His background includes Marketing, Graphic Design & Art Direction, Cartooning, & Filmmaking, all before launching the company. Starting as a one-man operation, he has performed every single task in the making and publishing of board games. And frankly, he’s delighted that he now has the help of the team to his right.

Gaeton Dragone

Gaeton Dragone

Lead Developer

As a lifelong gamer with a passion for the industry, Gaeton could not have been more excited at the opportunity to work with Smirk & Dagger Games. His multimedia gaming experience and years managing a local game store have allowed him to design and develop games with a universal perspective - ensuring those games are fun, memorable, and accessible for players and sellers alike.

Peter Proscia

Peter Proscia

Project Coordinator

With two English degrees and his "little dog" in hand, Peter crash landed into the multi-color world of board games and could not be more thrilled. He loves to combine his love of data and project management with a dash of whimsy to make the user experience seamless and exciting - connecting meeple and people.

Devon Covert

Devon Covert

Graphic Designer

The rightful heiress to the Smirk and Dagger Throne, Devon is a Visual Graphic Designer with an eye for all things aesthetic + user-centric. Devon's background in Industrial Design has given her insight on how form meets function in the consumer products space. For Devon, ensuring a delightful user experience is always number one, from the ground up.

John Schevola

Web Guru, Instigator

As a long-time IT professional, John’s programming skills have smoothed out all our backend website tasks, but you will more likely recognize him from convention appearances. Heck, sometimes he runs the booth when Curt & Gaeton can’t be there!

Our Beliefs:

Smirk & Dagger Games supports racial and intersectional equity, and we strive every day to do right and be better. We listen and learn from those with different backgrounds, perspectives and life experiences to help inform our actions. Because we believe discrimination, even in its subtlest form, has no place in our society, our community nor around the game table and we stand firmly with those who endeavor to effect change.